
- #AGE OF EMPIRES 2 CELTS UPDATE#
- #AGE OF EMPIRES 2 CELTS MAC#
Aethelfrith: King of Bernicia (East-Scotland) from 593-616. Held campaigns in Ireland, Scotland and to the Orkney islands, but finally decisively defeated by Aethelfrith. #AGE OF EMPIRES 2 CELTS MAC#
Aedan: Áedán mac Gabráin, King of Dál Riata (West-Scotland) from 574-609. When playing a random map game against the computer, the player may encounter any of the following Celt AI characters: Select 3 Forgaill? – Command?, literally, 'statement?. Select 2 Airlam/Erlam – Ready, literally 'on hand', r. Forage Feodaige – Gatherer, literaly 'he gathers'. Farm Treab(th)ach – (Literally 'Ploughing') Farmer, Householder. Chop Búanaid – Lumberjack (literally - "hewer of wood"). Select 4 Forgaill? – Command?, literally, 'statement?.
Select 3 Airlam/Erlam – Ready, literally 'on hand', r. Select 2 Cía? – What?, from Latin Quia. In-game, Celt units speak Middle Irish (Gaeilge), which was spoken in both Ireland and Scotland. #AGE OF EMPIRES 2 CELTS UPDATE#
With update 42848, infantry units move 15% faster starting from the Feudal Age. Furor Celtica HP boost reduced from +50% to +40%. Infantry units move 15% faster in all ages. Team bonus Siege Workshops work 20% faster. Enemy herdables can be converted regardless of enemy units next to them. Infantry units move 15% faster starting from the Feudal Age. Furor Celtica : Gives Siege Workshop units +40% HP. Also, their strong economy helps them in playing outside their strengths in the Castle Age.Ĭharacteristics Unique unit Woad Raider : Quick infantry unit Unique technologies Stronghold : Castles and towers fire 25% faster. They have the worst Blacksmiths (aside from civilizations lacking cavalry, which naturally lack Cavalry Armor technologies), as they lack three technologies, including the important Bracer.Īll in all, the Celts have a very lacking technology tree, but if they play to their strengths, their army of infantry (usually Halberdiers and Woad Raiders) and siege weapons (usually Trebuchets and Siege Onagers) can easily be enough to defeat any army, and eventually reduce the enemy base into ruins, especially noting the fact that Woad Raiders have bonuses vs. The Celts' siege weapons attack quicker (also affects Trebuchets), are built faster, and have more hit points due to Furor Celtica, making them extremely dangerous. Their Siege Workshop is the best of all civilizations. Their civilization bonus of efficient lumberjacks (+15%) is better than Two-man Saw (+10%, expensive). However, their late game economy is slightly below average due to missing Crop Rotation. They have arguably the best economy of all civilizations in early to mid game. The defenses are average with two missing upgrades (Bracer and Architecture), but their Castle Age unique technology Stronghold helps slightly. Their Monks are among the weakest of all, missing five of ten technologies. Their navy is weak as they lack Fast Fire Ships and Bracer which puts their Galleons at a disadvantage. Their use in later stages of the game is usually only considered in special circumstances.
The other two main branches, archers and cavalry, are very underwhelming, missing key technologies all over the board. The Celts have very good infantry units with a major advantage in their faster movement speed. Hence they do not reappear as such, but Morgan Black and the Highlander are descended from them. These three nations came under control of the English nation (descendants of the Britons), which created a united kingdom: the British civilization featured in Age of Empires III. Wales is also considered a Celtic nation, but is not represented by the Celtic civilization. Their descendants are the Scottish and Irish nations. Like their neighbors the Britons, the Celts were historically skilled shepherds, and it is much easier for them to steal their enemies' Sheep. Because of their historical wood and metalworking, their Siege Workshops build faster, their Lumberjacks work faster, and their siege weapons fire faster. Being masters of guerilla warfare, Celtic infantry move faster.
Their Imperial Age unique technology is Furor Celtica, which refers to the Celtic warrior tradition of channeling their emotions and anger and makes their siege weapons harder to kill. Woad Raiders move very fast, allowing them to overcome the normal infantry weaknesses against archers and siege weapons. Their unique unit is the Woad Raider, a type of infantry covered in paint made from the woad plant to make themselves appear more fearsome. The Celts in the game are based on the Celts of Scotland and Ireland, and speak Middle Irish (Gaeilge), the ancestor of Modern Irish and Scots Gaelic. Historically, the Celts were a Central European people spread throughout much of Europe, in places covered by modern southern Germany, Spain, France, Great Britain, and Ireland. They focus on infantry and siege weapons. The Celts are a Western European civilization in Age of Empires II.
The Celts' civilization music theme in the Definitive Edition